Andrew Eichacker

Author's details

Name: Andrew Eichacker
Date registered: September 15, 2008
URL: http://www.andreweichacker.com

Biography

Andrew Eichacker is a Software Engineer with a passion for creating rich experiences. He loves to watch the code he writes translate to an interface that makes tasks easier, more exciting, and more fun. He is currently working at HP on Kindle for the HP TouchPad. Previously, he developed applications for HP TouchSmart PCs, including Canvas, Twitter, Hulu, and Clock. He and his wife and daugther live in the Bay Area. He grew up in Kansas, where he studied Computer Science at Wichita State University. He has a passion for video games and technology, and has a passing interest in physics and design.

Latest posts

  1. Fast User Switching and Session Changes in WPF — May 26, 2011
  2. Video Game Review: Limbo — March 22, 2011
  3. Where I’ve Been — March 8, 2011
  4. Windows 7 and WPF 4.0 Multitouch: Inertia — July 2, 2010
  5. Delay of Game — June 24, 2010

Most commented posts

Author's posts listings

Feb
05

Attaching to WndProc in WPF

WPF, like any other UI program, has an inner loop that continually runs in order to update the state of the application and render the UI.  One part of this loop is a call to the function WndProc, which is the function through which Windows communicates the messages your window is receiving (be it input … Continue reading »

Jan
22

Video Game Review: Assassin’s Creed II (360)

It’s been awhile since I’ve done a review, and, to commemorate the occasion, I’m going to change the format again!  I found the positives vs. negatives approach rather stifling, but didn’t want to stick myself to a particular template.  So, I’m just going to write about whatever I feel deserves mentioning. Yes, that’s correct.  My … Continue reading »

Jan
10

The New HP TouchSmart PCs

For the past year and a half, I’ve been working on software for HP’s TouchSmart all-in-one PCs. I develop and manage the deliverables for some of the tiles found within the TouchSmart software suite.  Allow me to take a moment and give you a TouchSmart commercial, explain my role in its creation, and how you … Continue reading »

Dec
31

Year’s End: Changes, Changes…

At the end of 2008, I reflected on the many major events that took place within the shortness of summer. I graduated, got married, moved 1700 miles from home, and started my career at HP. After settling into California life, my wife and I began to explore the area, meet new friends, and let life … Continue reading »

Oct
11

Multithreading in WPF

If you’re unfamiliar with multithreading, be sure to check out my previous entries on the topic. In WPF, creating a thread is as easy as it is with C#. You can find an example on that here.  Alternatively, you could use the BackgroundWorker, which basically will create a thread and will give you a generalized, … Continue reading »

Sep
13

Threading Complexities

As I explained previously, threads are like workers with separate to-do lists that share the same tools and materials and perform tasks at the same time. There are a couple of tough situations that these coworkers will often find themselves in, however, and you need to make sure that their employer has the proper processes … Continue reading »

Sep
06

Just a Bit: Make Your WPF Application Resolution and DPI Independent

We’ve all seen it. Lower your resolution to 800×600? The application’s UI is giant, hard to navigate, and ugly. Bring it up to 1920×1200? Now, you can’t see it. Here’s an easy way to make your application’s content size relative to your window’s size (which will lead it to size independently of the resolution or … Continue reading »

Aug
30

Introduction to Threads

Threading is a pretty core concept, but I felt it might be necessary to give it a brief explanation before moving on to some WPF-specific concerns for threads.  If you are already familiar with threads, these aren’t the droids you’re looking for. If you think about the flow of a simple application that does not … Continue reading »

Jun
04

Stay Tuned…

Don’t worry; I have more on the way! Things are just hectic right now between the Windows 7 launch at work and moving into a condo. I’m not tossing this into the spanless wasteland of the forgotten blog graveyard just yet.

Mar
25

Video Game Review: Far Cry 2 (PC)

Open-Ended Action Done Right The thing I enjoyed the most about Far Cry 2 was just how many ways I could approach a problem.  If I were tasked with an assassination, for example, I would scout the area surrounding the target before deciding my approach.  If there was an elevated point with good visibility, I … Continue reading »

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